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Rugby League
Updated over 3 months ago

General

Note: Rules for Same Game Multis (SGM) may differ to rules for Singles and Multis and are outlined in a separate section at the bottom of this page.

23.1 Postponements & Abandonments

23.1.1 If a match is not completed or it is postponed prior to commencement and resumed/played within 48 hours of the original scheduled date and time, all bets will stand. All bets placed on games that are postponed for more than 48 hours after the original scheduled start time will be void and stakes refunded.

23.1.2 If a game is abandoned after commencement bets on all markets are void and stakes refunded unless the result of the market has already been determined, for example, first try scorer bets which will stand if a try has been scored prior to abandonment. Last Try Scorer markets will be void and stakes refunded.

23.1.3 All bets on markets in a match that is abandoned will be void and stakes refunded for markets such as total number of points, number of tries etc unless the result of the market has already been determined. For example - if the highest total option offered in the ‘exact total points market’ is ‘36 points or more’ and at least 36 points have been scored bets on this market will stand as the result has already been determined.

23.2 Venue Changes

23.2.1 If there is a change in venue all bets will stand unless the venue change results in the game being moved to the opponents’ home ground. For international matches bets will stand provided the venue remains in the country it was originally scheduled for.

23.3 Overtime Rules

23.3.1 All match/head-to-head markets will be resulted on the official declared result including any Golden Point overtime or extra time. If the match ends in a draw at the end of overtime dead heat rules will apply. The same rule applies for State of Origin and any other Rugby League match where Golden Point overtime or extra time is played.

23.3.2 Match Betting (Non NRL) All Rugby League bets are resulted on 80 minutes play unless Golden Point overtime or extra time is played. If there is no draw price available, the dead heat rule will apply if the match ends in a draw.

23.3.3 Markets where a draw price is offered, including “Will there be extra time?”, “Highest Scoring Half”, “Half with most tries”, “5 point winning margin” and “10 point winning margin” markets do not include Golden Point overtime or extra time if a Draw price is quoted. The same rule applies for State of Origin and any other Rugby League match where Golden Point overtime or extra time is played.

23.4 Try Scorer Markets

23.4.1 All bets are refunded on players not in the official starting 17.

23.4.2 In the event of a Penalty Try being the first / last try scored Dabble will result the market on the Penalty Try option if offered. If the Penalty Try option is not offered, the player who would have scored the Try if not for foul play, will be deemed to have scored the try for resulting purposes.

23.4.3 Try Scorer markets are offered on a ‘quote others’ basis. Dabble will make every effort to quote prices for all probable players. Prices for unquoted players are always available on request and those players will count as winners if they score.

23.5 Resulting & Settlement of Markets

23.5.1 All markets will be settled according to the results and statistics published by the official governing body at the completion of the match.

23.5.2 All NRL markets resulted as per scores and statistics published on https://www.nrl.com/

23.6 Maximum Payouts

NRL, State of Origin - $50,000

Super League - $20,000

All other Rugby League - $10,000

Markets

23.7 Match Betting Markets

23.7.1 You are betting on the winner of the match.

23.7.2 Match Betting Markets are resulted inclusive of Overtime and Golden Point if required.

23.8 Match Handicap Markets

23.8.1 You are betting on the result of the match after the handicap is applied.

23.8.2 Overtime is included for all matches.

23.8.3 If the handicap is a flat line, for example, the handicap market is Storm +4/ Dragons -4 and the final score is Storm 26 Dragons 30 the final score after the handicap is applied is Storm 30 v Dragons 30 the market will be resulted as a ‘push’ with all bets refunded. In a 3- way handicap market where a price for the handicap draw is quoted the handicap draw option will be resulted and settled as the winner.

23.9 Winning Margin Markets

23.9.1 You are betting on the margin the selected team wins the game by.

23.9.2 Unless a draw price is quoted in the market winning margin markets include extra time.

23.10 First & Last Try Scorer Markets

23.10.1 You are betting on the first or the last player to score a try in the game.

23.10.2 First Try scorer Bets are all in if your player is in the squad of 17 regardless of if they have taken the pitch before the first try has been scored.

23.10.3 Extra time/ Overtime does not count for last try scorer markets

23.10.4 If no try is scored all bets will be resulted as losers unless a 'No Try Scorer' option is quoted, in which case 'No Try Scorer' will be result and settled as the winning outcome.

23.11 Anytime & Next Try Scorer Markets

23.11.1 Anytime Try Scorer – You are betting on a player to score a try at any time during normal time. Extra time or Overtime does not count.

23.11.2 Next Try Scorer - You are betting on the player that scores the next try in the match. Extra time or Overtime does not count.

23.11.3 If your player is selected in the squad of 17 bets will stand regardless of whether or not they take any part in the match.

23.11.4 If no try is scored after you place a bet on the next try scorer market, the ‘no try scorer’ option will be resulted and settled as the winner. If no price is offered for “No Try scorer” and no further tries are scored all bets on the market will be void

23.11.5 All players that have taken part in the game before the next try is scored will be deemed runners

23.11.6 Bets on players that do not take any part in the game before the next try is scored will be void.

23.11.7 Any player that has taken part in the match at any stage will be deemed a runner in next try scorer markets If there are no further tries scored “No Try scorer” will be the winning selection.

23.12 Man of the Match Markets

23.12.1 You are betting on the player that is declared the Man of the Match as declared at the completion of the match by the commentators during the live broadcast.

23.12.2 If there is no announcement during the match, or during the broadcast, Dabble will settle in accordance with the player quoted as man of the match on the broadcasting channel's official website. For example, if the match was shown on Channel 9, the official website would be wwos.nine.com.au.

23.12.3 If the broadcaster's official website does not quote a player as being man of the match, we will settle on the player quoted as man of the match on the website of the governing body for that competition. For example, NRL.

23.12.4 Bets placed on players that take any part in the match will stand. A bet on a player that does not take any part in the match will be void.

23.12.5 We will also be able to offer a price, upon request, on any player not quoted in the market. Any unquoted player will be deemed the winner should they receive the man of the match award.

23.13 Statistics Markets

23.13.1 You are betting on the nominated player or team to get over or under the nominate number of statistics, for example, total tackles.

23.13.2 Bets on tackles, metres or player performance markets on players not in starting 13 will be void.

23.13.3 NRL Player Performance markets will be settle of the following scoring system:
• 4pts per point scored.
• 10pts per try assist.
• 1pt per 10-meter run (rounded down to the nearest 10).
• 5pts per line break.
• 1pt per tackle.
• All points are based of NRL.com Statistics

23.13.4 For group betting on tackles and metres markets, if one or more players from the group is not in the starting 13, bets will be void.

23.13.5 All statistical based bets will be paid within 24 hours of the match in accordance with official statistics from NRL.com.

23.14 Same Game Multis

23.14.1 If one or more legs of a Same Game Multi are void bets will be cancelled and stakes refunded

23.14.2 If player is selected to play and is injured or ejected during the game bets involving that player will stand.

23.14.3 For multi bets that contain an SGM within a larger multi, this rule should be read in conjunction with Section 20 of our General rules.

23.15 NRL Futures Markets

23.15.1 The following terms and conditions apply to all NRL Futures markets unless otherwise stated.

23.15.2 All Futures Markets are offered on an ‘all-in’ basis

23.15.3 Unless stated otherwise, all bets will stand regardless of postponements unless the official sporting governing body declares that the tournament/competition has been cancelled with no official winner, in which case bets will be void.

23.15.4 Should a team have points deducted due to breaches of rules and regulations during the current season any penalties applied will be included for resulting and settlement purposes.

23.15.5 Any loss of Premierships or any other penalties applied after the completion of the Grand Final, whatever the reason, will not be considered for resulting purposes.

23.15.6 If 2 teams are tied on points at the end of the home and away season the following procedures are used to calculate the highest placed team:

  1. greater positive difference between points scored for and against, if still equal then,

  2. greater percentage of points scored for and against, if still equal then,

  3. most tries scored, if still equal then,

  4. most goals kicked, if still equal then,

  5. most drop goals kicked, if still equal then

  6. least number of penalties conceded

23.16 Premiership, Minor Premiership &To make the Grand Final Markets

23.16.1 Premiership Market – You are betting on the team that lifts the trophy at the completion of the Grand Final. All in betting.

23.16.2 Minor Premiership Markets- You are betting on the team that finishes on top of the NRL Premiership ladder at the completion of the home and away/ regular season. All in betting.

23.16.3 To Make the Grand Final Markets- You are betting on a team to make the Gran Final. 2 winners will be paid. All in betting.

23.17 To Make the Top 4/ Top 8 Markets

23.17.1 You are betting on the selected team to make the Top 4 or Top 8 and the completion of the home and away/ regular season. All in betting.

23.17.2 Any team which has points deducted due to breaches of rules and regulations will be deemed a starter for resulting purpose.

23.17.3 Any decision made by the NRL regarding penalties is final.

23.17.4 Bets settled on ladder at the end of the regular season (excluding finals) as determined by the governing body, regardless of matches played.

23.17.5 If the season is not completed, i.e., no premiership is awarded by the governing body, all bets will be void.

23.18 To Miss the Top 4/ Top 8 Markets

23.18.1 You are betting on the selected team to miss the top 4 or the top 8 at the end of the home and away/ regular season

23.18.2 Any team which has points deducted due to breaches of rules and regulations will be deemed a starter. If at the time a breach is announced, the loss of points means only one eventuality can occur- for example the penalty applied means the team must miss making the Top 8, then all bets on that competitor are void and stakes refunded.

23.18.3 Any decision made by the NRL regarding penalties is final.

23.18.4 Bets settled on ladder at the end of the regular season (excluding finals) as determined by the governing body, regardless of matches played.

23.18.5 If the season is not completed, i.e., no premiership is awarded by the governing body, all bets will be void.

23.19 Least Season Win Markets

23.19.1 You are betting on the selected team to win the least number of matches during the home and away/ regular season.

23.19.2 A draw is not considered as half a win.

23.19.3 In the event of more than one team having the same number of wins the dead heat rule will apply.

23.19.4 Points deducted because of breaches of rules and regulations are excluded from this market for resulting purposes.

23.19.5 Bets settled on ladder at the end of the regular season (excluding finals) as determined by the governing body, regardless of matches played.

23.19.6 If the season is not completed, i.e., no premiership is awarded by the governing body, all bets will be void.

23.20 Top Try scorer, Top Team Try scorer & Top Points Scorer Markets

23.20.1 You are betting on the selected player to score the most tries or points in the home & away/ regular season.

23.20.2 Dead Heat rules apply.

23.20.3 Bets settled on regular season only (excluding finals). If the season is not completed. With no premiership awarded by the governing body, all bets will be void.

23.21 Dally M Medal Winner Markets

23.21.1 You are betting on the nominated player to win the Dally M Medal

23.21.2 As long as there is an official Medal awarded then all bets stand regardless of the number of matches played. If there is no medal awarded, then all bets are void.

23.22 Season Match Betting Markets

23.22.1 You are betting on the nominated team to finish higher on the ladder than the nominated opponent at the completion of the home and away/ regular season

23.22.2 Results are determined by the official NRL standings at end of regular season (Excluding Finals). If the season is not completed, and a premiership is not awarded by the governing body, all bets will be void and stakes refunded.

Rugby League – Same Game Multi

23.23 Selection and Bet Results

23.23.1 All rugby league SGM selections must win (no ties, draws or pushes) for a bet to be deemed a winner. A selection that does not win, unless explicitly specified within this document, will be settled as a loser. If one or more selections in any bet are resulted as void for any reason (such as a selected player not participating in the match – see section 4: Player Specific Markets), the entire bet will be resulted as void.

23.23.2 For instance, selections on a team to win a match where the game finishes in a draw, whether the final result has been determined with or without extra time, and even where the draw or tie may not have been offered through in Dabble’s SGM Product, will be settled as losers. Similarly, ‘Race to X’ selections where neither team reaches the selected score will be settled as losers, regardless of whether a ‘neither team to reach X’ selection was available as an alternate selection or not. If a half or match finishes scoreless, then goal or point-scoring selections such as First or Last Tryscorer for that period will be settled as losers.

23.24 Extra Time

23.24.1 All rugby league matches will be settled on the official declared result including any extra time.

23.25 Second Half Markets

23.25.1 All second half market selections do include extra time if it occurs. For example, a total second half points selection would include the points scored in both the second half and extra time.

23.26 Player Specific Markets

23.26.1 All player selections will be considered active if a player takes to the field of play as an active player at any point of the relevant match, regardless of whether the selection in question references a specific period of the match. If a player never enters the field of play during a match, selections specific to that player will be void. For instance, a selection on a certain player to score in the second half would be active (and therefore settled as a loser) if that player played the first two minutes of a match, was injured, and did not return to the game, regardless of having never been on the field during the second half. However, if that player was injured shortly before the game commenced, was withdrawn from the starting lineup (or substitutes) and never took the field, the selection and therefore bet would be void.

23.27 Postponed and Incomplete Matches

23.27.1 Where a match is postponed or incomplete, and subsequently resumed or played within 24 hours (inclusive) of the original scheduled start time, all bets will stand. All bets placed on games played which commence more than 24 hours past the originally scheduled start time will be void. Once the 24 hours have expired, all bets are void and stakes will be refunded.

23.28 Abandoned Matches

23.28.1 If a game is abandoned prior to commencement, it falls within the 24-hour rule for postponed matches as described above. If it is abandoned after commencing but before its natural end point, the following rules apply:

23.28.2 SGMs will be void if they include at least one selection involving a player who has not yet entered the field of play. The rules outlined below are all applied subject to and subsequent to the application of this rule.

23.28.3 If every selection within an SGM on the game is already a winner where the fact of abandonment had no impact on the outcome of each selection, the SGM in its entirety will be treated as a winner. For example, a 2-leg SGM containing an over total points selection and a certain player to score a try, in a game where the required points have been reached and the player did score a try before the game was subsequently abandoned, will be treated as a winner. In this case, the abandonment had no impact on either selection. The same would not apply to an under total points selection where a game is abandoned while the total score is still under the chosen number, as the abandonment would impact that outcome.

23.28.4 If a single selection of an SGM has lost and a match is then abandoned, the SGM will be treated as a loser, where regardless of the fact of abandonment, the selection(s) in question had been irrevocably concluded. For example, an SGM including a first team to score selection, in a game where the other team scored first and the match was subsequently then abandoned, will be treated as a loser. In this case, the bet had already lost, and this outcome could not be affected in any way by whether the game was subsequently abandoned or not.

23.28.5 If there are no losing selections within an SGM and at least one void selection at the time of a match abandonment, the SGM will be treated as void. This rule applies where one or more selections are still undecided at abandonment, and may have won or lost if the game had been completed as scheduled. For example, an SGM including an over total points selection, in a game abandoned while the total points are still below the required amount, will be treated as void. In this case, the total points selection was still undecided and may have won or lost but for the abandonment, so the bet will be voided.

23.29 Venue Changes

23.29.1 If the venue of a match is changed from the one advertised, all bets on that match will be voided.

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