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American Football
Updated over 2 months ago

General

Note: Rules for Same Game Multis (SGM) may differ to rules for Singles and Multis and are outlined in a separate section at the bottom of this page.

1.1 Postponement, Abandonments & Venue Changes

1.1.1 If a match is postponed and rescheduled to take place within 48 hours of the original start time, at the same venue, then all wagers will stand. If cancelled or rescheduled more than 48 hours later all single bets will be voided and multi bets involving the voided match will be re-calculated excluding the void selection.

1.1.2 For the purposes of individual matches and groups of games, overtime shall count for total points Markets, line Markets and Markets involving other statistics unless otherwise stated.

1.1.3 Venue Changes- If a match is moved from the original venue to a neutral venue, or to the opponent's home ground all bets placed on all markets prior to the announcement of the venue change will be void with stakes refunded.

1.2 Overtime

1.2.1 Overtime counts for all markets unless otherwise stated.

1.3 Resulting & Settlement of Markets

1.3.1 All markets are resulted and settled as per official scores and statistics from the governing leagues:

1.4 Maximum Payout

NFL $50,000

NCAA $20,000

CFL $5,000

Markets

1.5 Head-to-Head Markets

1.5.1 You are betting on the outcome of the match.

1.5.2 Bets on a head-to-head market include overtime.

1.5.3 If the match is still tied at the end of overtime, then Dead Heat Rules will apply.

1.5.4 If the match is abandoned before the completion of regular time, then the market will be resulted as void.

1.6 Match Handicap Markets

1.6.1 You are betting on the match result after the handicap is applied to the final score.

1.6.2 Simply add or subtract the handicap number from the team you selected. For example, you select New England +3.5 against Green Bay (-3.5). The final score is New England 27 Green Bay 30. After the handicap is applied the Final score would be New England 30.5 Green Bay 30 with New England +3.5 being the winning handicap selection.

1.6.3 Where the scores of a match, half or quarter are level following the handicap being applied, the result is a 'push' and all stakes are refunded. Affected Multi bets will be recalculated excluding that event or leg. This excludes events where the “Handicap Draw” option is offered, in this case the ‘handicap draw’ outcome will be settled as the winner.

1.6.4 If Overtime is played it will be included for the purposes of settling match handicap bets.

1.6.5 If a match is abandoned before the completion of a match bets will be voided.

1.7 Half/Quarter Handicap Markets

1.7.1 You are betting on the Half or Quarter result after the handicap is applied to the final score for the relevant Half or Quarter of the match.

1.7.2 Overtime is not included for the purposes of resulting half or quarter handicap markets.

1.7.3 If a match is abandoned before the completion of a half or quarter all bets on affected markets will be voided.

1.7.4 Where the scores of a match, half or quarter are level following the handicap being applied, the result is a 'push' and all stakes are refunded. Affected Multi bets will be recalculated excluding that event or leg. This excludes events where the “Handicap Draw” option is offered, in this case the ‘handicap draw’ outcome will be settled as the winner.

1.8 Match/ Team Total Points Markets

1.8.1 You are betting on the total points scored in a match or by a selected team in a match.

1.8.2 Overtime counts for total match points and team total points.

1.8.3 In the event of the total points being the exact number nominated all stakes will be refunded unless a price for the exact number of points is quoted.

1.9 Half/Quarter Match/Team Total Points Markets

1.9.1 You are betting on the total points scored in a quarter or a half or by the selected team in a half or quarter.

1.9.2 Overtime is not included for 2nd half and 4th Quarter Markets

1.9.3 In the event of the total points being the exact number nominated all stakes will be refunded unless a price for the exact number of points is quoted.

1.10 Half-time/Full-time Markets

1.10.1 You are betting on the result of the match at half-time and at full-time. For wagers to be successful you must correctly pick the Half-time leader (or a draw) and the match result at Full-time.

1.10.2 If the match is abandoned before the completion of regular time, then the market will be resulted as void.

1.11 Highest Scoring Half/Quarter Markets

1.11.1 You are betting on which half or quarter of the match the most points will be scored in.

1.11.2 The ‘Second Half’ and ‘Fourth Quarter’ totals are calculated at the end of regular time. Overtime is not included.

1.11.3 In the event that both halves, or 2 or more Quarters, have the same highest score then dead heat rules will apply.

1.11.4 If the match is abandoned before the completion of regular time, then the market will be resulted as void.

1.12 First/Last Team to Score Markets

1.12.1 First Team to Score: You are betting on the first team to score in the match.

1.12.2 If either team has scored and the game is abandoned, then the market is resulted. If the game is abandoned before either team has scored, then the market is resulted as void.

1.12.3 Last Team to Score: You are betting on the last team to score before the end of the regular time.

1.12.4 If the match is abandoned before the completion of regular time, then the market will be resulted as void. Overtime is not included.

1.12.5 Overtime is not included in the settlement of Last Team to Score markets.

1.13 Player Markets

1.13.1 You are betting on a nominated player or group of players to achieve/not achieve the outcome stated within the markets. For example, First Touchdown Scorer, you are betting on the selected player to score the first touchdown in the match.

1.13.2 Should no touchdown be scored, The 'No Touchdown Scorer' option will be resulted and settled as the winning outcome

1.13.3 All player markets including, but not limited to total passing yards, total receiving yards, total rushing yards, first reception, passing touchdowns, pass completions, longest pass, pass attempts and total sacks are resulted as per the governing bodies official statistics as listed above.

1.13.4 Bets on any individual player markets where the nominated player does not take the field for at least 1 snap will be voided unless otherwise stated.

1.13.5 Where a Market awards points based on the performance of a player or group of players, or in markets that are based on aggregate yards featuring passing/rushing/receiving yardage, touchdowns, turnovers, or other events, the player or all players must take the field for at least 1 snap for bets to stand, unless otherwise stated.

1.14 ‘Time of’ Markets

1.14.1 You are betting on what time of the game an event occurs.

1.14.2 For Markets where the event does not stop the game clock, for example time of the first completed pass, time of the first sack, the result will be based on the game clock at the time the event occurs. Official results will be taken from NFL.com.

1.15 Total First Downs Markets

1.15.1 You are betting on the number of team or total first downs in a match, half or quarter.

1.15.2 Results will be calculated on first downs achieved while on offense. A first down that came about because of a change of possession will not count.

1.16 Same Game Multi’s and multi leg match markets

1.16.1 Unless otherwise stated Same Game Multi and multi leg markets offered on a match will be void if 1 or more players quoted in the market does not take the field for at least 1 snap

1.16.2 If one or more legs of a Same Game Multi are void bets will be cancelled and stakes refunded

1.16.3 For multi bets that contain an SGM within a larger multi, this rule should be read in conjunction with Section 20 of our General rules.

American Football (NFL) – Same Game Multi

1.17 Selection and Bet Results

1.17.1 All NFL SGM selections must win (no ties, draws or pushes) for a bet to be deemed a winner. A selection that does not win, unless explicitly specified within this document, will be settled as a loser.

1.17.2 For instance, selections on a team to win a match where it is a tie after overtime, even where the draw or tie may not have been offered in Dabble’s SGM Product, will be settled as losers. Similarly, ‘Race to X’ selections where neither team reaches the selected score will be settled as losers, regardless of whether a ‘neither team to reach X’ selection was available as an alternate selection or not. If a quarter, half or match finishes scoreless, then touchdown or point-scoring selections for that period (e.g. Player to Score a 1st Half Touchdown) will be settled as losers.

1.17.3 If one more selections in any bet are resulted as void due to the player(s) in question not participating in a game (as per section 4: Player Specific Markets), the entire bet will be resulted as void. Selections voided for other reasons (typically game abandonment or postponement) will be resulted according to the rules outlined in section 6: Abandoned Matches of this document.

1.18 Overtime

1.18.1 All NFL matches will be settled on the official declared result including any overtime.

1.19 Second Half / Fourth Quarter Markets

1.19.1 All second half and fourth quarter market selections do include overtime if it occurs. For example, a total second half points selection would include the points scored in both the second half and overtime.

1.20 Player Specific Markets

1.20.1 All player selections will be considered active if a player participates in at least one play at any point of the relevant match, regardless of whether the selection in question references a specific period of the match. If a player does not participate in a single play during a match, selections specific to that player will be void. For instance, a selection on a certain player to score a touchdown in the second half would be active (and therefore settled as a loser) if that player participated in the first play of the match, was injured, and did not return to the game, regardless of having never been on the field during the second half. However, if that player was injured shortly before the game commenced and did not participate in any plays whatsoever, the selection and therefore bet would be void.

1.21 Postponed and Incomplete Matches

1.21.1 If a match is postponed or incomplete, all bets will stand if the game is subsequently resumed or played within the same scheduling week of the NFL schedule (Thursday – Wednesday local stadium time) as the originally scheduled start time. All bets placed on games which are postponed and commence outside their originally designated scheduling week will be void, and stakes will be refunded.

1.22 Abandoned Matches

1.22.1 If a game is abandoned prior to commencement, it falls within the same scheduling week rule for postponed matches as described above. If it is halted during play, and then resumed and completed during the same scheduling week, all bets will stand also as per section 5. If a game is halted after commencing but prior to completion, and it is not resumed and completed within the same scheduling week, the following rules apply:
1.22.2 SGMs will be void if they include at least one selection involving a player who has not yet been on the field for at least one play. The rules outlined below are all applied subject to and subsequent to the application of this rule.

1.22.3 If every selection within an SGM on the game is already a winner where the fact of abandonment had no impact on the outcome of each selection, the SGM in its entirety will be treated as a winner. For example, a 2-leg SGM containing an over total points selection and a certain player to score a touchdown, in a game where the required points have been reached and the player did score a touchdown before the game was subsequently abandoned, will be treated as a winner. In this case, the abandonment had no impact on either selection. The same would not apply to an under total points selection where a game is abandoned while the total score is still under the chosen number, as the abandonment would impact that outcome.

1.22.4 If a single selection of an SGM has lost and a match is then abandoned, the SGM will be treated as a loser, where regardless of the fact of abandonment, the selection(s) in question had been irrevocably concluded. For example, an SGM including a first team to score selection, in a game where the other team scored first and the match was subsequently then abandoned, will be treated as a loser. In this case, the bet had already lost, and this outcome could not be affected in any way by whether the game was subsequently abandoned or not.

1.22.5 If there are no losing selections within an SGM and at least one void selection at the time of a match abandonment, the SGM will be treated as void. This rule applies where one or more selections are still undecided at abandonment, and may have won or lost if the game had been completed as scheduled. For example, an SGM including an over total points selection, in a game abandoned while the total points are still below the required amount, will be treated as void. In this case, the total points selection was still undecided and may have won or lost but for the abandonment, so the bet will be voided.

1.23 Venue Changes

1.23.1 If the venue of a match is changed from the one advertised, all bets on that match will be voided.

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